Tuesday, 11 March 2008

Evaluation part 1

This teaser trailer has been a big challenge. After drawing out my concept ideas for my characters, I was very pleased with them and therefore HAD to make models that represented those concept drawings. In doing so, it has been a rollercoaster of orgasmic joy and extreme anger! The joy bits was the result in the modelling and the anger bits where the rigs and basically 3d max. I figured out that if you dont concentrate hard when using 3d max, you can f*ck it up pretty badly such as collapsing a whole complex stack and then pressing save and shut down the PC thinking youve done it well.

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